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MAFIA: THE OLD COUNTRY 
2k games / hangar 13 

June 2025

Description:

Worked as Audio Designer, taking care of dialogue editing, dialogue mastering, implementation in engine, audio debugging 

NHL 25 
Electronic Arts

October 2025

Description:

Worked as Audio Artist II, taking care of main commentary recording sessions, editing, mastering and assets implementations. Sound fx for the NHL Arcade feature.

NHL 24
Electronic Arts

October 2024

Description:

Description:

Worked as Audio Artist II, taking care of main commentary recording sessions, editing, mastering and assets implementations.

Showreel
ShowReel

July 2024

Description:

In this video I am showing my sound

design techniques re designing some game clips I love!

Unreal Engine Demo Reel

2020

Unreal Engine Demo Reel

using Infinity Blades Assets & Unreal Audio Engine 4.25.

TOTAL RUNTIME: 1min 22Sec

Commentary: N/A

Feel free to jump to the section that you're more interested in.

0:00 Intro

0:05 Weapon

0:22 Footsteps

0:33 Ambience

0:51 Foley

1:00 Ai Mutant interaction

Description:

In this video I am showing audio implementation through Blueprint scripting and procedural sound design of a FPS.

Every sound has been recorded with  a Zoom H5, a Shotgun Mic Rode NTG2 and an AKG C214 and Single coil telephone pick up.

The sniper sound comes from a free library provided by SoVga and has been modified in Reaper.

Unreal Engine Reel
UE5 / Metasound Reel

2022

Metasound UI reel

Description:

In this video I am showing how to create a patch with Metasound to reproduce layered sound effects for a UI.

0:01 creating a patch

0:13 adding a mixer

0:26 wave players

0:49 array and randomization

1:16 Sound test

2:50 Sound test II

3:44 Sound test III

4:09 Sound test IIII

4:29 Pitch randomization

5:00 Final sound test

Metasound
1000 miles to get your head straight // Documentary
Clipped wings // Short movie
Happy Sour // Documentary
Shane Black // Short Film

2023

Company: GoPro

Release Date: 2023

Role: Sound Editor, Sound Designer, Re-recording Mixer

1000-header-copy-scaled.jpg

2023

Company: Cascadoo Films

Release Date: 2023

Role: Audio post production

Clipped.PNG

2023

Company: 

Release Date: 2023

Role: Audio post production

happy sour.PNG

2023

Company: Twin oak media

Release Date: 2024

Role: Sound Designer, re-recording Mixer 

shane.PNG
Audio Postproduction
 AUDIO POSTPRODUCTION
Miles Away // Indie feature
Ouroboros // Indie feature
Fête // Short Film
Goldbrick // Short Film

2019-20

Company: Size8Studio

Release Date: 2021

Role: on Set Sound Recordist, Sound Editor, Sound Designer, Re-recording Mixer

Miles.png

2020

Company: Sinew Productions

Release Date: 2021

Role: on Set Sound Recordist / Mixer

ouroboros.png

2019

Company: Fresh As a Daisy Film

Release Date: 2019

Role: on Set Sound Recordist / Mixer, Sound Editor, Re-recording Mixer

fete_edited.jpg

2019

Company: Lucy Allan Films

Release Date: Tba

Role: Sound Designer, re-recording Mixer

Goldbrick.png
Audio Postproduction

ABOUT

My name is Sergio and I'm originally from Italy.

I started my career in the audio field as an independent musician and after touring for a while  I worked as an artist manager for more than ten years.

After completing a BA in Musicology at the University of Milan I moved to Vancouver in 2012 where I'm focusing on my passion for the Art of Sound, pursuing professionally sound design and audio implementation for video games and looking to be a part of a team in a studio.

Download Resume

Proficiency

DAW

Pro Tools, Reaper, Ableton, Sound Forge, Adobe Audition

Skills

Audio Editing, Audio Repair, Field Recordings, Foley, ADR,

Audio Post-production, Synthesis, Sound Effects

Middleware 

Wwise, FMOD Studio, GameSynth

Plug-ins

Izotope RX, Soundtoys, Waves, Valhalla, Reaplugs, Avid 

Engines

Unreal Engine ,Unity, Frostbite

Operative Systems

Mac & Windows

Other softwares

Adobe Premiere Pro, Sourcetree, Perforce

Education

2021 SOVGA School of Video Game Audio 

Vancouver, Canada

Unity & Coding

2020 SOVGA School of Video Game Audio 

Vancouver, Canada

Unreal Engine

[Sound Design, Audio implementation, Blueprint Scripting]

2019 SOVGA School of Video Game Audio 

Vancouver, Canada

Wwise 501

[Sound Design Audio implementation]

2019 Seattle Recording Arts

Seattle, USA

[Pro Tools Certification 101+110]

2018 Berklee College of Music

Boston, USA

[Music publishing for new Media]

2012 University of Milan

Milan, Italy

[Bachelor of Arts Musicology]

2008 Stylus Music College

Vancouver, Canada

[Music Industry]

About

CONTACT

Let's get in touch!
Email: sergio.grandolfo@gmail.com
Tel: +1 604 365 2426
Vancouver, BC, Canada
Contact
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