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VIDEOGAME AUDIO
Videogame Audio

Download Cover Letter and Resume

Power Up Audio // Showreel

2022

For this job application I made a quick videogame in 72 hours creating dialogue system in UE implementing sounds with Wwise, create dialogue with AI, and composed the music.

June 2022

Description:

In this video I am showing my sound

design techniques re designing some game clips I love!

ShowReel
Show reel 2021

2022

Metasound UI reel

Description:

In this video I am showing how to create a patch with Metasound to reproduce layered sound effects for a UI.

0:01 creating a patch

0:13 adding a mixer

0:26 wave players

0:49 array and randomization

1:16 Sound test

2:50 Sound test II

3:44 Sound test III

4:09 Sound test IIII

4:29 Pitch randomization

5:00 Final sound test

UE5 / Metasound Reel

2020

Unreal Engine Demo Reel

using Infinity Blades Assets & Unreal Audio Engine 4.25.

TOTAL RUNTIME: 1min 22Sec

Commentary: N/A

Feel free to jump to the section that you're more interested in.

0:00 Intro

0:05 Weapon

0:22 Footsteps

0:33 Ambience

0:51 Foley

1:00 Ai Mutant interaction

Description:

In this video I am showing audio implementation through Blueprint scripting and procedural sound design of a FPS.

Every sound has been recorded with  a Zoom H5, a Shotgun Mic Rode NTG2 and an AKG C214 and Single coil telephone pick up.

The sniper sound comes from a free library provided by SoVga and has been modified in Reaper.

Unreal Engine Demo Reel
Unreal Engine Blueprint
Music

MUSIC

This is my Synthwave music project were I recorded, produced, mixed and mastered my own songs using only Synthesizers and a maximum of 8 tracks.

About

ABOUT

My name is Sergio and I'm originally from Italy.

I started my career in the audio field as an independent musician and after touring for a while  I worked as an artist manager for more than ten years.

After completing a BA in Musicology at the University of Milan I moved to Vancouver in 2012 where I'm focusing on my passion for the Art of Sound, working as sound designer for video games and audio post production.

I am looking to be a part of a team in a studio.

Proficiency

DAW

Pro Tools, Reaper, Ableton, Sound Forge, Adobe Audition

Skills

Audio Editing, Audio Repair, Field Recordings, Foley, ADR,

Audio Post-production, Synthesis

Middleware 

Wwise, FMOD Studio, GameSynth

Plug-ins

Izotope RX, Soundtoys, Waves, Valhalla, Reaplugs, Avid 

Engines

Unreal Engine & Unity

Operative Systems

Mac & Windows

Other softwares

Adobe Premiere Pro

Education

2021/22 SoVGA School of Video Game Audio 

Vancouver, Canada

Unity and coding

[Sound Design, Audio implementation]

2020 SoVGA School of Video Game Audio 

Vancouver, Canada

Unreal Engine

[Sound Design, Audio implementation, Blueprint Scripting]

2019 SoVGA School of Video Game Audio 

Vancouver, Canada

Wwise 501

[Sound Design Audio implementation]

2019 Seattle Recording Arts

Seattle, USA

[Pro Tools Certification 101+110]

2018 Berklee College of Music

Boston, USA

[Music publishing for new Media]

2012 University of Milan

Milan, Italy

[Bachelor of Arts Musicology]

2008 Stylus Music College

Vancouver, Canada

[Music Industry]

CONTACT

Contact
Let's get in touch!
Email: sergio.grandolfo@gmail.com
Tel: +1 604 365 2426
Vancouver, BC, Canada
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